For my final project, there was no real story line to the game it was just me getting used the unity engine. Here is a simple walk through of my game starting from the first level.
The first level is a very simple obstacle course where you are a toon character controlled in the third person and your objective is to just get to the end of the course in order to proceed to the next level. Here are some screen shots of what the game looks like and keep in mind you can take any route to get to the end, some are just harder than the others.
Take what ever route you please, they will all get you to the end
Keep in mind that some routes are harder than others
Here is the ending, you will just have to travel into the end space that is a dead end and it will advance you too the next level.
WARNING!
My next too levels are first person shooters. As for the screen shots I was not able to capture good ones for when I went to take a screen shot of what you were doing in the game the game would just look right at the ground or up into the sky. However, I believe screen shots are not necessary for both of the next levels have the same objective.
Level 2:
Work your way through the maze killing all in your path. Collect the cube and go to the room all the way at the end of the level and it will advance you to the third level.
Level 3:
This map is a lot smaller and looks like an alien planet. The sole object of this map is to survive and get to the finish while wiping out as many enemies as you can. Use cover as your friend and try to pick them off at opportune times.
GOOD LUCK!
Overall, I think that this project has really warmed me up to the unity engine and I am very excited to start dabbling into more complex and harder things in the years too come.
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